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Rune Rasmussen

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2008
4EERune Rasmussen: A game theory approach to high-level strategic planning in first person shooters. IE 2008: 7
2007
3EERune Rasmussen, Frédéric Maire, Ross Hayward: A Template Matching Table for Speeding-Up Game-Tree Searches for Hex. Australian Conference on Artificial Intelligence 2007: 283-292
2006
2EERune Rasmussen, Frédéric Maire, Ross Hayward: A Move Generating Algorithm for Hex Solvers. Australian Conference on Artificial Intelligence 2006: 637-646
2004
1EERune Rasmussen, Frédéric Maire: An Extension of the H-Search Algorithm for Artificial Hex Players. Australian Conference on Artificial Intelligence 2004: 646-657

Coauthor Index

1Ross Hayward [2] [3]
2Frédéric Maire [1] [2] [3]

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)