![]() |
| 2009 | ||
|---|---|---|
| 4 | EE | David Pinelle, Nelson Wong, Tadeusz Stach, Carl Gutwin: Usability heuristics for networked multiplayer games. GROUP 2009: 169-178 |
| 2008 | ||
| 3 | EE | David Pinelle, Nelson Wong: Heuristic evaluation for games: usability principles for video game design. CHI 2008: 1453-1462 |
| 2 | EE | David Pinelle, Nelson Wong, Tadeusz Stach: Using genres to customize usability evaluations of video games. Future Play 2008: 129-136 |
| 2003 | ||
| 1 | EE | Nelson Wong, M. Sheelagh T. Carpendale, Saul Greenberg: EdgeLens: An Interactive Method for Managing Edge Congestion in Graphs. INFOVIS 2003 |
| 1 | M. Sheelagh T. Carpendale | [1] |
| 2 | Saul Greenberg | [1] |
| 3 | Carl Gutwin | [4] |
| 4 | David Pinelle | [2] [3] [4] |
| 5 | Tadeusz Stach | [2] [4] |