1997 | ||
---|---|---|
2 | EE | K. Bennebroek, I. Ernst, H. Rüsseler, O. Wittig: Design principles of hardware-based phong shading and bump-mapping. Computers & Graphics 21(2): 143-149 (1997) |
1996 | ||
1 | EE | I. Ernst, D. Jackél, H. Rüsseler, O. Wittig: Hardware-supported bump mapping. Computers & Graphics 20(4): 515-521 (1996) |
1 | K. Bennebroek | [2] |
2 | I. Ernst | [1] [2] |
3 | D. Jackél | [1] |
4 | H. Rüsseler | [1] [2] |