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| 1997 | ||
|---|---|---|
| 2 | EE | K. Bennebroek, I. Ernst, H. Rüsseler, O. Wittig: Design principles of hardware-based phong shading and bump-mapping. Computers & Graphics 21(2): 143-149 (1997) |
| 1996 | ||
| 1 | EE | I. Ernst, D. Jackél, H. Rüsseler, O. Wittig: Hardware-supported bump mapping. Computers & Graphics 20(4): 515-521 (1996) |
| 1 | K. Bennebroek | [2] |
| 2 | I. Ernst | [1] [2] |
| 3 | D. Jackél | [1] |
| 4 | H. Rüsseler | [1] [2] |