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H. Rüsseler

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1997
3EEK. Bennebroek, I. Ernst, H. Rüsseler, O. Wittig: Design principles of hardware-based phong shading and bump-mapping. Computers & Graphics 21(2): 143-149 (1997)
1996
2EEI. Ernst, D. Jackél, H. Rüsseler, O. Wittig: Hardware-supported bump mapping. Computers & Graphics 20(4): 515-521 (1996)
1989
1 D. Jackél, H. Günther, B. Herwig, H. Rüsseler: A Real-Time Raster Scan Display for 3-D Graphics. Advances in Computer Graphics Hardware 1989: 213-228

Coauthor Index

1K. Bennebroek [3]
2I. Ernst [2] [3]
3H. Günther [1]
4B. Herwig [1]
5D. Jackél [1] [2]
6O. Wittig [2] [3]

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)