2008 | ||
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3 | EE | Daniel Volk: How to embed a game engineering course into a computer science curriculum. Future Play 2008: 192-195 |
2 | EE | Sonja Maier, Daniel Volk: Facilitating language-oriented game development by the help of language workbenches. Future Play 2008: 224-227 |
1 | EE | Christian Kletsch, Daniel Volk: Towards an AJAX-based game engine. Future Play 2008: 270-271 |
1 | Christian Kletsch | [1] |
2 | Sonja Maier | [2] |