1993 |
10 | | Paul M. Mullins,
Siegfried Treu:
A Task-Based Cognitive Model for User-Network Interaction: Defining a Task Taxonomy to Guide the Interface Designer.
Interacting with Computers 5(2): 139-166 (1993) |
1992 |
9 | | Siegfried Treu:
Interface Structures: Conceptual, Logical, and Physical Patterns Applicable to Human-Computer Interaction.
International Journal of Man-Machine Studies 37(5): 565-593 (1992) |
1991 |
8 | EE | D. P. Sanderson,
R. Sharma,
Roman Rozin,
Siegfried Treu:
The Hierarchical Simulation Language HSL: A Versatile Tool for Process-Oriented Simulation.
ACM Trans. Model. Comput. Simul. 1(2): 113-153 (1991) |
7 | | Roman Rozin,
Siegfried Treu:
A Hybrid Implementation of a Process-oriented Programming Language for System Simulation.
Softw., Pract. Exper. 21(6): 557-579 (1991) |
1989 |
6 | | Siegfried Treu,
Paul Mullins,
Joel C. Adams:
A network-wide information systems: multi-level context for the user at the workstation interface.
Inf. Syst. 14(5): 393-406 (1989) |
5 | | Sherman Tyler,
Siegfried Treu:
An Interface Architecture to Provide Adaptive Task-Specific Context for the User.
International Journal of Man-Machine Studies 30(3): 303-327 (1989) |
1985 |
4 | | Richard Bournique,
Siegfried Treu:
Specification and Generation of Variable, Personalized Graphical Interfaces.
International Journal of Man-Machine Studies 22(6): 663-684 (1985) |
1977 |
3 | | Marshall D. Abrams,
Siegfried Treu:
A Methodology for Interactive Computer Service Measurement.
Commun. ACM 20(12): 936-944 (1977) |
1975 |
2 | EE | Orrin E. Taulbee,
Siegfried Treu,
Jiri Nehnevajsa:
User orientation in networking.
AFIPS National Computer Conference 1975: 637-644 |
1 | | Siegfried Treu:
Interactive Command Language Design Based on Required Mental Work.
International Journal of Man-Machine Studies 7(1): 135-149 (1975) |