2009 | ||
---|---|---|
5 | EE | Per Wennersten, Jacob Ström: Table-based Alpha Compression. Comput. Graph. Forum 28(2): 687-695 (2009) |
2007 | ||
4 | EE | Jacob Munkberg, Ola Olsson, Jacob Ström, Tomas Akenine-Möller: Tight frame normal map compression. Graphics Hardware 2007: 37-40 |
3 | EE | Jacob Ström, Martin Pettersson: ETC2: texture compression using invalid combinations. Graphics Hardware 2007: 49-54 |
2005 | ||
2 | EE | Jacob Ström, Tomas Akenine-Möller: iPACKMAN: high-quality, low-complexity texture compression for mobile phones. Graphics Hardware 2005: 63-70 |
2003 | ||
1 | EE | Tomas Akenine-Möller, Jacob Ström: Graphics for the masses: a hardware rasterization architecture for mobile phones. ACM Trans. Graph. 22(3): 801-808 (2003) |
1 | Tomas Akenine-Möller | [1] [2] [4] |
2 | Jacob Munkberg | [4] |
3 | Ola Olsson | [4] |
4 | Martin Pettersson | [3] |
5 | Per Wennersten | [5] |