![]() |
| 2002 | ||
|---|---|---|
| 10 | EE | Boris Stilman, Vladimir Yakhnis, O. Umanskiy: Knowledge Acquisition and Strategy Generation with LG Wargaming Tools. International Journal of Computational Intelligence and Applications 2(4): 385-410 (2002) |
| 2000 | ||
| 9 | EE | Boris Stilman: Linguistic Geometry for Solving War Games. Computers and Games 2000: 365-383 |
| 1997 | ||
| 8 | Boris Stilman: Managing search complexity in linguistic geometry. IEEE Transactions on Systems, Man, and Cybernetics, Part B 27(6): 978-998 (1997) | |
| 1996 | ||
| 7 | Boris Stilman: Linguistic Geometry Tools Generate Optimal Solutions. ICCS 1996: 75-99 | |
| 1995 | ||
| 6 | EE | Boris Stilman: Dynamic Hierarchy for Multiagent Air Combat. COMPSAC 1995: 83-89 |
| 5 | EE | Boris Stilman: Linguistic geometry: a new paradigm for intelligent systems. HICSS (3) 1995: 62-72 |
| 4 | EE | Boris Stilman: A Linguistic Geometry for Multiagent Systems. IEA/AIE 1995: 3-12 |
| 3 | Vladimir Yakhnis, Boris Stilman: A Multi-Agent Graph-Game Approach to Theoretical Foundations of Linguistic Geometry. WOCFAI 1995: 493-504 | |
| 1994 | ||
| 2 | EE | Boris Stilman: A Formal Model for Heuristic Search. ACM Conference on Computer Science 1994: 380-389 |
| 1 | EE | Boris Stilman: A linguistic geometry for technology transfer. SAC 1994: 281-285 |
| 1 | O. Umanskiy | [10] |
| 2 | Vladimir Yakhnis | [3] [10] |