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| 2005 | ||
|---|---|---|
| 6 | EE | Le-Jeng Shiue, Jörg Peters: A mesh refinement library based on generic design. ACM Southeast Regional Conference (1) 2005: 104-108 |
| 5 | EE | Le-Jeng Shiue, Jörg Peters: A pattern-based data structure for manipulating meshes with regular regions. Graphics Interface 2005: 153-160 |
| 4 | EE | Le-Jeng Shiue, Jörg Peters: Mesh Refinement Based on Euler Encoding. SMI 2005: 345-350 |
| 3 | EE | Le-Jeng Shiue, Ian Jones, Jörg Peters: A realtime GPU subdivision kernel. ACM Trans. Graph. 24(3): 1010-1015 (2005) |
| 2004 | ||
| 2 | EE | Jörg Peters, Le-Jeng Shiue: Combining 4- and 3-direction subdivision. ACM Trans. Graph. 23(4): 980-1003 (2004) |
| 2003 | ||
| 1 | EE | Le-Jeng Shiue, Vineet Goel, Jörg Peters: Mesh mutation in programmable graphics hardware. Graphics Hardware 2003: 15-24 |
| 1 | Vineet Goel | [1] |
| 2 | Ian Jones | [3] |
| 3 | Jörg Peters | [1] [2] [3] [4] [5] [6] |