2008 |
5 | | Xin-yu Li,
Ying Song,
Xia Huang,
Li-sheng Xiang,
Qing Shen:
Insert Game Elements into Animation and fit with Heterogeneous Networks.
ICWN 2008: 345-349 |
2007 |
4 | EE | Qing Shen,
Michael Grafe:
To support multidisciplinary communication in VR-based virtual prototyping of mechatronic systems.
Advanced Engineering Informatics 21(2): 201-209 (2007) |
2005 |
3 | EE | Qing Shen,
Jürgen Gausemeier,
Jochen Bauch,
Rafael Radkowski:
A cooperative virtual prototyping system for mechatronic solution elements based assembly.
Advanced Engineering Informatics 19(2): 169-177 (2005) |
2004 |
2 | | Jürgen Gausemeier,
Jochen Bauch,
Rafael Radkowski,
Qing Shen,
Wolfgang Müller,
Volker Paelke:
Lösungselement-basiertes Virtual Prototyping von selbstoptimierenden mechatronischen Systemen.
SimVis 2004: 275-286 |
1992 |
1 | | Qing Shen,
Quanyuan Wu:
Automated Reasoning on Prime Weighted Neural Network.
IWAR 1992: 335-341 |