1998 |
4 | EE | Paul Schwartz,
Lauren Bricker,
Bruce Campbell,
Thomas A. Furness,
Kori Inkpen,
Lydia Matheson,
Nobutatsu Nakamura,
Li-Sheng Shen,
Susan Tanney,
Shihming Yen:
Virtual playground: architectures for a shared virtual world.
VRST 1998: 43-50 |
3 | EE | Cheng-Chin Chiang,
Der-Lor Way,
Jun-Wei Shieh,
Li-Sheng Shen:
A new image morphing technique for smooth vista transitions in panoramic image-based virtual environment.
VRST 1998: 81-90 |
1995 |
2 | EE | Li-Sheng Shen,
Ed F. Deprettere,
Patrick Dewilde:
A parallel image-rendering algorithm and architecture based on ray tracing and radiosity shading.
Computers & Graphics 19(2): 281-296 (1995) |
1991 |
1 | | Li-Sheng Shen,
F. A. J. Laarakker,
Ed F. Deprettere:
Space Partitioning for Mapping Radiosity Computations onto a Pipelined Parallel Architecture (II).
Advances in Computer Graphics Hardware (Machines) 1991: 175-190 |