2003 | ||
---|---|---|
11 | EE | Günter Knittel, Bengt-Olaf Schneider: Introduction. Computers & Graphics 27(5): 667-668 (2003) |
1999 | ||
10 | EE | Bengt-Olaf Schneider, Ioana M. Martin: An adaptive framework for 3D graphics over networks. Computers & Graphics 23(6): 867-874 (1999) |
1998 | ||
9 | EE | Bengt-Olaf Schneider, Jim van Welzen: Efficient Polygon Clipping for an SIMD Graphics Pipeline. IEEE Trans. Vis. Comput. Graph. 4(3): 272-285 (1998) |
1997 | ||
8 | EE | Bengt-Olaf Schneider, Andreas Schilling: Guest editors' introduction. Computers & Graphics 21(2): 125-127 (1997) |
1995 | ||
7 | EE | Bengt-Olaf Schneider, Jarek Rossignac: M-Buffer: a flexible MISD architecture for advanced graphics. Computers & Graphics 19(2): 239-246 (1995) |
1992 | ||
6 | EE | Jarek Rossignac, Abe Megahed, Bengt-Olaf Schneider: Interactive inspection of solids: cross-sections and interferences. SIGGRAPH 1992: 353-360 |
1991 | ||
5 | Bengt-Olaf Schneider: PROOF: Ein objektraumorientierter Display-Prozessor. Inform., Forsch. Entwickl. 6(3): 148-160 (1991) | |
1989 | ||
4 | Bengt-Olaf Schneider: Towards a Taxonomy for Display Processors. Advances in Computer Graphics Hardware 1989: 3-36 | |
1988 | ||
3 | Bengt-Olaf Schneider, Ute Claussen: PROOF: An Architecture for Rendering in Object Space. Advances in Computer Graphics Hardware 1988: 121-140 | |
2 | EE | Bengt-Olaf Schneider: A Processor for an Object-Oriented Rendering System. Comput. Graph. Forum 7(4): 301-310 (1988) |
1987 | ||
1 | Bengt-Olaf Schneider: Ray Tracing Rational B-Spline Patches in VLSI. Advances in Computer Graphics Hardware 1987: 47-63 |
1 | Ioana M. Boier-Martin (Ioana M. Martin) | [10] |
2 | Ute Claussen | [3] |
3 | Günter Knittel | [11] |
4 | Abe Megahed | [6] |
5 | Jarek Rossignac | [6] [7] |
6 | Andreas Schilling | [8] |
7 | Jim van Welzen | [9] |