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Stephan Rusdorf

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2007
3EEStephan Rusdorf, Guido Brunnett, Mario Lorenz, Tobias Winkler: Real-Time Interaction with a Humanoid Avatar in an Immersive Table Tennis Simulation. IEEE Trans. Vis. Comput. Graph. 13(1): 15-25 (2007)
2006
2EEGuido Brunnett, Stephan Rusdorf, Mario Lorenz: V-Pong: An Immersive Table Tennis Simulation. IEEE Computer Graphics and Applications 26(4): 10-13 (2006)
2005
1EEStephan Rusdorf, Guido Brunnett: Real time tracking of high speed movements in the context of a table tennis application. VRST 2005: 192-200

Coauthor Index

1Guido Brunnett [1] [2] [3]
2Mario Lorenz [2] [3]
3Tobias Winkler [3]

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)