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Mario Lorenz

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2007
4EEStephan Rusdorf, Guido Brunnett, Mario Lorenz, Tobias Winkler: Real-Time Interaction with a Humanoid Avatar in an Immersive Table Tennis Simulation. IEEE Trans. Vis. Comput. Graph. 13(1): 15-25 (2007)
3EEMario Lorenz, Guido Brunnett, Marcel Heinz: Driving tiled displays with an extended chromium system based on stream cached multicast communication. Parallel Computing 33(6): 438-466 (2007)
2006
2EEGuido Brunnett, Stephan Rusdorf, Mario Lorenz: V-Pong: An Immersive Table Tennis Simulation. IEEE Computer Graphics and Applications 26(4): 10-13 (2006)
1995
1 Mario Lorenz: Multimedia in der schulischen Ausbildung. INFOS 1995: 298-307

Coauthor Index

1Guido Brunnett [2] [3] [4]
2Marcel Heinz [3]
3Stephan Rusdorf [2] [4]
4Tobias Winkler [4]

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)