| 2004 |
| 11 | EE | Markus Weber,
Marco Milch,
Karol Myszkowski,
Kirill Dmitriev,
Przemyslaw Rokita,
Hans-Peter Seidel:
Spatio-Temporal Photon Density Estimation Using Bilateral Filtering.
Computer Graphics International 2004: 120-127 |
| 2000 |
| 10 | EE | Karol Myszkowski,
Przemyslaw Rokita,
Takehiro Tawara:
Perception-Based Fast Rendering and Antialiasing of Walkthrough Sequences.
IEEE Trans. Vis. Comput. Graph. 6(4): 360-379 (2000) |
| 1999 |
| 9 | | Karol Myszkowski,
Przemyslaw Rokita,
Takehiro Tawara:
Perceptually-Informed Accelerated Rendering of High Quality Walkthrough Sequences.
Rendering Techniques 1999: 5-18 |
| 8 | EE | Eihachiro Nakamae,
Xueying Qin,
Guofang Jiao,
Przemyslaw Rokita,
Katsumi Tadamura:
Computer-generated still images composited with panned/zoomed landscape video sequences.
The Visual Computer 15(9): 429-442 (1999) |
| 1998 |
| 7 | EE | Eihachiro Nakamae,
Xueying Qin,
Guofang Jiao,
Przemyslaw Rokita,
Katsumi Tadamura,
Yuji Usagawa:
Computer Generated Still Images Composited with Panned Landscape Video Sequences.
MMM 1998: 50-51 |
| 6 | EE | Eihachiro Nakamae,
Xueying Qin,
Guofang Jiao,
Przemyslaw Rokita,
Katsumi Tadamura,
Yuji Usagawa:
Computer Generated Still Images Composited with Panned Landscape Video Sequences.
MMM 1998: 61- |
| 5 | EE | Przemyslaw Rokita:
Compositing computer graphics and real world video sequences.
Computer Networks 30(20-21): 2047-2057 (1998) |
| 1997 |
| 4 | EE | Przemyslaw Rokita:
Simulating Poor Visibility Conditions Using Image Processing.
Real-Time Imaging 3(4): 275-281 (1997) |
| 1995 |
| 3 | EE | Przemyslaw Rokita:
Rendering Accommodation Effects in Virtual Reality Applications.
Real-Time Imaging 1(5): 355-361 (1995) |
| 1993 |
| 2 | EE | Przemyslaw Rokita:
A model for rendering high intensity lights.
Computers & Graphics 17(4): 431-437 (1993) |
| 1 | EE | Przemyslaw Rokita:
Fast generation of depth of field effects in computer graphics.
Computers & Graphics 17(5): 593-595 (1993) |