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2004 | ||
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2 | EE | Chee Siang Ang, G. S. V. Radha Krishna Rao: E-learning as Computer Games: Designing Immersive and Experiential Learning. PCM (2) 2004: 633-640 |
1 | EE | Chee Siang Ang, G. S. V. Radha Krishna Rao: Designing Interactivity in Computer Games: a UML Approach. Int. J. Intell. Games & Simulation 3(2): 62-69 (2004) |
1 | Chee Siang Ang | [1] [2] |