2008 |
14 | EE | Maria Francesca Costabile,
Antonella De Angeli,
Rosa Lanzilotti,
Carmelo Ardito,
Paolo Buono,
Thomas Pederson:
Explore! possibilities and challenges of mobile learning.
CHI 2008: 145-154 |
13 | EE | Thomas Pederson,
Carmelo Ardito,
Paolo Bottoni,
Maria Francesca Costabile:
A General-Purpose Context Modeling Architecture for Adaptive Mobile Services.
ER Workshops 2008: 208-217 |
2007 |
12 | EE | Carmelo Ardito,
Maria Francesca Costabile,
Rosa Lanzilotti,
Thomas Pederson:
Making dead history come alive through mobile game-play.
CHI Extended Abstracts 2007: 2249-2254 |
11 | EE | Dipak Surie,
Thomas Pederson:
An Activity-Centered Wearable Computing Infrastructure for Intelligent Environment Applications.
EUC 2007: 456-465 |
10 | EE | Carmelo Ardito,
Paolo Buono,
Maria Francesca Costabile,
Rosa Lanzilotti,
Thomas Pederson:
Re-experiencing History in Archaeological Parks by Playing a Mobile Augmented Reality Game.
OTM Workshops (1) 2007: 357-366 |
9 | EE | Dipak Surie,
Fabien Lagriffoul,
Thomas Pederson,
Daniel Sjölie:
Activity Recognition Based on Intra and Extra Manipulation of Everyday Objects.
UCS 2007: 196-210 |
8 | EE | Thomas Pederson,
Dipak Surie:
Towards an Activity-Aware Wearable Computing Platform Based on an Egocentric Interaction Model.
UCS 2007: 211-227 |
7 | EE | Dipak Surie,
Thomas Pederson,
Fabien Lagriffoul,
Lars-Erik Janlert,
Daniel Sjölie:
Activity Recognition Using an Egocentric Perspective of Everyday Objects.
UIC 2007: 246-257 |
6 | EE | Carmelo Ardito,
Paolo Buono,
Maria Francesca Costabile,
Rosa Lanzilotti,
Thomas Pederson:
Mobile games to foster the learning of history at archaeological sites.
VL/HCC 2007: 81-86 |
2006 |
5 | EE | Christoph Stahl,
Helder Pinto,
Thomas Pederson,
Michael Schmitz,
Lucia Terrenghi:
MODIE 2006: modeling and designing user assistance in intelligent environments.
Mobile HCI 2006: 297-298 |
2002 |
4 | EE | Katja Battarbee,
Nik Baerten,
Martijn Hinfelaar,
Paul Irvine,
Susanne Loeber,
Alan Munro,
Thomas Pederson:
Pools and satellites: intimacy in the city.
Symposium on Designing Interactive Systems 2002: 237-245 |
2001 |
3 | EE | Thomas Pederson:
Magic Touch: A Simple Object Location Tracking System Enabling the Development of Physical-Virtual Artefacts in Office Environments.
Personal and Ubiquitous Computing 5(1): 54-57 (2001) |
2000 |
2 | EE | Thomas Pederson:
Human hands as a link between physical and virtual.
Designing Augmented Reality Environments 2000: 153-154 |
1999 |
1 | | Thomas Pederson:
Physical-virtual instead of physical or virtual - designing artefacts for future knowledge work environments.
HCI (2) 1999: 1070-1074 |