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| 2008 | ||
|---|---|---|
| 5 | Jannicke Baalsrud Hauge, Heiko Duin, Manuel Oliveira: Using Evaluation as a Quality Assurance Tool in the Development of Serious Games - A Case Study based on the PRIME Game. WEBIST (1) 2008: 394-401 | |
| 2007 | ||
| 4 | EE | Manuel Oliveira, João Pereira: Extensible Virtual Environment Systems Using System of Systems Engineering Approach. ICAT 2007: 89-96 |
| 3 | EE | Manuel Oliveira, Heiko Duin: Agility in Serious Games Development with Distributed Teams: A Case Study. WEBIST (Selected Papers) 2007: 314-326 |
| 2004 | ||
| 2 | EE | Manuel Oliveira: Virtual environment system layered object model. Advances in Computer Entertainment Technology 2004: 194-202 |
| 2001 | ||
| 1 | EE | Manuel Oliveira, Vladimiro Colaço, Joaquim A. Jorge, Manuel J. Fonseca: Modelling Solids and Surfaces with Sketches - an Empirical Evaluation. WSCG (Posters) 2001: 28-31 |
| 1 | Vladimiro Colaço | [1] |
| 2 | Heiko Duin | [3] [5] |
| 3 | Manuel J. Fonseca | [1] |
| 4 | Jannicke Baalsrud Hauge | [5] |
| 5 | Joaquim A. Jorge (Joaquim Armando Pires Jorge) | [1] |
| 6 | João Pereira | [4] |