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Heiko Duin

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2008
6EEHeiko Duin: Systemic Strategic Management for VBEs in the Manufacturing Sector. Virtual Enterprises and Collaborative Networks 2008: 25-32
5 Jannicke Baalsrud Hauge, Heiko Duin, Manuel Oliveira: Using Evaluation as a Quality Assurance Tool in the Development of Serious Games - A Case Study based on the PRIME Game. WEBIST (1) 2008: 394-401
4 Heiko Duin, Jannicke Baalsrud Hauge: REFQUEST: A Multiplayer On-Line Game to Support Idea Creation in Innovation Processes - An Ideation Game from the Laboranova Project. WEBIST (2) 2008: 447-454
2007
3EEHeiko Duin: Causal Cross-Impact Analysis As Strategic Planning Aid For Virtual Organisation Breeding Environments. Virtual Enterprises and Collaborative Networks 2007: 147-154
2EEManuel Oliveira, Heiko Duin: Agility in Serious Games Development with Distributed Teams: A Case Study. WEBIST (Selected Papers) 2007: 314-326
1998
1EEJohannes Krauth, Heiko Duin, Annette Schimmel: A comparison of tools for strategic simulation and scenario generation with special emphasis on 'soft factors'. Simul. Pr. Theory 6(1): 23-33 (1998)

Coauthor Index

1Jannicke Baalsrud Hauge [4] [5]
2Johannes Krauth [1]
3Manuel Oliveira [2] [5]
4Annette Schimmel [1]

Colors in the list of coauthors

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)