| 2008 |
| 14 | EE | Zhonghai Li,
Paul Milgram:
An empirical investigation of a dynamic brake light concept for reduction of rear-end collisions through manipulation of optical looming.
Int. J. Hum.-Comput. Stud. 66(3): 158-172 (2008) |
| 2007 |
| 13 | EE | Caroline G. L. Cao,
Paul Milgram:
Direction and Location Are Not Sufficient for Navigating in Nonrigid Environments: An Empirical Study in Augmented Reality.
Presence 16(6): 584-602 (2007) |
| 2000 |
| 12 | EE | Maurice R. Masliah,
Paul Milgram:
Measuring the allocation of control in a 6 degree-of-freedom docking experiment.
CHI 2000: 25-32 |
| 1998 |
| 11 | EE | Shumin Zhai,
Paul Milgram:
Quantifying Coordination in Multiple DOF Movement and Its Application to Evaluating 6 DOF Input Devices.
CHI 1998: 320-327 |
| 1996 |
| 10 | EE | Shumin Zhai,
Paul Milgram,
William Buxton:
The Influence of Muscle Groups on Performance of Multiple Degree-of-Freedom Input.
CHI 1996: 308-315 |
| 9 | EE | Shumin Zhai,
William Buxton,
Paul Milgram:
The Partial-Occlusion Effect: Utilizing Semitransparency in 3D Human-Computer Interaction.
ACM Trans. Comput.-Hum. Interact. 3(3): 254-284 (1996) |
| 1994 |
| 8 | EE | Shumin Zhai,
William Buxton,
Paul Milgram:
The "Silk Cursor": investigating transparency for 3D target acquisition.
CHI 1994: 459-464 |
| 7 | EE | Shumin Zhai,
William Buxton,
Paul Milgram:
The "silk cursor": investigating.
CHI Conference Companion 1994: 233 |
| 6 | EE | Shumin Zhai,
Paul Milgram:
Input techniques for HCI in 3D environments.
CHI Conference Companion 1994: 85-86 |
| 1993 |
| 5 | EE | David Drascic,
Julius Grodski,
Paul Milgram,
Ken Ruffo,
Peter Wong,
Shumin Zhai:
ARGOS: a display system for augmenting reality.
INTERCHI 1993: 521 |
| 4 | EE | Shumin Zhai,
Paul Milgram,
David Drascic:
An evaluation of four 6 degree-of-freedom input techniques.
INTERCHI Adjunct Proceedings 1993: 123-125 |
| 3 | | Shumin Zhai,
Paul Milgram:
Human Performance Evaluation of Manipulation Schemes in Virtual Environments.
VR 1993: 155-161 |
| 1992 |
| 2 | EE | Yan Xiao,
Paul Milgram:
Visualisation of large networks in 3-D space: issues in implementation and experimental evaluation.
CASCON 1992: 247-258 |
| 1990 |
| 1 | | Paul Milgram,
David Drascic,
Julius Grodski:
A virtual stereographic pointer for a real three dimensional video world.
INTERACT 1990: 695-700 |