2000 |
4 | EE | Daniel P. Mapes:
The human device abstraction.
Designing Augmented Reality Environments 2000: 141-143 |
1996 |
3 | | Edward J. Rinalducci,
Daniel P. Mapes,
Stephen Cinq-Mars,
Kent E. Higgins:
Determining the Field of View in HMDs: A Psychophysical Method.
Presence 5(3): 353-356 (1996) |
1995 |
2 | | J. Michael Moshell,
Art Cortes,
Tom Clarke,
Kimberly C. Abel,
Mark Kilby,
Curtis Lisle,
Daniel P. Mapes,
Jacquelyn F. Morie:
Research in Virtual Environments and Simulation at the Institute for Simulation and Training of the University of Central Florida.
Presence 4(2): 209-217 (1995) |
1 | | Daniel P. Mapes,
J. Michael Moshell:
A Two Handed Interface for Object Manipulation in Virtual Environments.
Presence 4(4): 403-416 (1995) |