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Yuan-Chung Lee

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2003
5EEYuan-Chung Lee, Chein-Wei Jen: Edge-preserving texture filtering for real-time rendering. The Visual Computer 19(1): 10-22 (2003)
2002
4EEBor-Sung Liang, Yuan-Chung Lee, Wen-Chang Yeh, Chein-Wei Jen: Index rendering: hardware-efficient architecture for 3-D graphics in multimedia system. IEEE Transactions on Multimedia 4(3): 343-360 (2002)
2001
3EEYuan-Chung Lee, Chein-Wei Jen: Arbitrarily scalable edge-preserving interpolation for 3-D graphics and video resizing. ISCAS (2) 2001: 317-320
2EEYuan-Chung Lee, Chein-Wei Jen: Improved quadratic normal vector interpolation for realistic shading. The Visual Computer 17(6): 337-352 (2001)
2000
1EEYuan-Chung Lee, Chein-Wei Jen: On-Line Polygon Refining Using a Low Computation Subdivision Algorithm. GMP 2000: 209-219

Coauthor Index

1Chein-Wei Jen [1] [2] [3] [4] [5]
2Bor-Sung Liang [4]
3Wen-Chang Yeh [4]

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)