| 2007 |
| 8 | EE | Haeyoung Lee,
Sungyeol Lee:
Interactive Composition of 3D Faces for Virtual Characters.
Edutainment 2007: 182-190 |
| 7 | EE | Taejung Park,
Haeyoung Lee,
Chang-hun Kim:
Progressive Compression of Geometry Information with Smooth Intermediate Meshes.
IbPRIA (2) 2007: 89-96 |
| 6 | EE | Sungyeol Lee,
Haeyoung Lee:
Parameterization of 3D Surface Patches by Straightest Distances.
International Conference on Computational Science (2) 2007: 73-80 |
| 2006 |
| 5 | EE | Sungyeol Lee,
Joonhee Han,
Haeyoung Lee:
Straightest Paths on Meshes by Cutting Planes.
GMP 2006: 609-615 |
| 2005 |
| 4 | EE | Haeyoung Lee,
Sujin Park:
Adaptive Vertex Chasing for the Lossless Geometry Coding of 3D Meshes.
PCM (1) 2005: 108-119 |
| 3 | EE | Haeyoung Lee,
Yiying Tong,
Mathieu Desbrun:
Geodesics-Based One-to-One Parameterization of 3D Triangle Meshes.
IEEE MultiMedia 12(1): 27-33 (2005) |
| 2003 |
| 2 | EE | Haeyoung Lee,
Mathieu Desbrun,
Peter Schröder:
Progressive encoding of complex isosurfaces.
ACM Trans. Graph. 22(3): 471-476 (2003) |
| 2002 |
| 1 | EE | Haeyoung Lee,
Pierre Alliez,
Mathieu Desbrun:
Angle-Analyzer: A Triangle-Quad Mesh Codec.
Comput. Graph. Forum 21(3): (2002) |