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2006 | ||
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5 | EE | Kyoungsu Oh, Hyunwoo Ki, Cheol-Hi Lee: Pyramidal displacement mapping: a GPU based artifacts-free ray tracing through an image pyramid. VRST 2006: 75-82 |
1999 | ||
4 | Yun-Mo Koo, Cheol-Hi Lee, Yeong-Gil Shin: Object-order template-based approach for stereoscopic volume rendering. Journal of Visualization and Computer Animation 10(3): 133-142 (1999) | |
1998 | ||
3 | Cheol-Hi Lee, Yun-Mo Koo, Yeong-Gil Shin: Template-based rendering of run-length- encoded volumes. Journal of Visualization and Computer Animation 9(3): 145-161 (1998) | |
1997 | ||
2 | EE | Cheol-Hi Lee, Yun-Mo Koo, Yeong-Gil Shin: Template-based rendering of run-length encoded volumes. Pacific Conference on Computer Graphics and Applications 1997: 138-147 |
1 | Cheol-Hi Lee, Yeong-Gil Shin: A Terrain Rendering Method Using Vertical Ray Coherence. Journal of Visualization and Computer Animation 8(2): 97-114 (1997) |
1 | Hyunwoo Ki | [5] |
2 | Yun-Mo Koo | [2] [3] [4] |
3 | Kyoungsu Oh | [5] |
4 | Yeong-Gil Shin | [1] [2] [3] [4] |