2001 |
11 | EE | Stephen Wang-Cheung Lam,
Kelvin Yuen-Hin Ho:
A Genetic Algorithm Based Approach to the Synthesis of Three Dimensional Morphing Sequences.
Active Media Technology 2001: 144-152 |
2000 |
10 | EE | Stephen Wang-Cheung Lam,
Powis Lai-Yin Leung:
Human Motion Synthesis Based on Iterated Function Systems.
WSCG 2000 |
9 | EE | Stephen Wang-Cheung Lam:
Extensions of the general polar value based control point specification method in constructing tensor product B-spline surfaces.
Computers & Graphics 24(4): 493-507 (2000) |
1999 |
8 | EE | Stephen Wang-Cheung Lam:
Multiresolution representation of interval surfaces using subdivision wavelet transform and linear programming.
Computers & Graphics 23(4): 555-572 (1999) |
1997 |
7 | EE | Stephen Wang-Cheung Lam,
Keith C. C. Chan,
Hareton K. N. Leung,
Lawrence Chung:
A visual programming environment for Z specifications.
APSEC 1997: 511-512 |
1996 |
6 | EE | Stephen Wang-Cheung Lam:
A Relaxed Fuzzy ISODATA Algorithm.
MVA 1996: 490-493 |
5 | EE | Horace Ho-Shing Ip,
Stephen Wang-Cheung Lam:
Alternative strategies for irregular pyramid construction.
Image Vision Comput. 14(4): 297-303 (1996) |
1995 |
4 | EE | Horace Ho-Shing Ip,
Stephen Wang-Cheung Lam:
Three-dimensional structural texture modeling and segmentation.
Pattern Recognition 28(9): 1299-1319 (1995) |
1994 |
3 | EE | Horace Ho-Shing Ip,
Stephen Wang-Cheung Lam:
Using an Octree-Based RAG in Hyper-Irregular Pyramid Segmentation of Texture Volume.
MVA 1994: 259-262 |
2 | EE | Stephen Wang-Cheung Lam,
Horace Ho-Shing Ip:
Structural texture segmentation using irregular pyramid.
Pattern Recognition Letters 15(7): 691-698 (1994) |
1993 |
1 | | Stephen Wang-Cheung Lam,
Horace Ho-Shing Ip:
Adaptive Pyramid Approach to Texture Segmentation.
CAIP 1993: 267-274 |