2009 |
20 | EE | Samee Ullah Khan,
Ishfaq Ahmad:
A Cooperative Game Theoretical Technique for Joint Optimization of Energy Consumption and Response Time in Computational Grids.
IEEE Trans. Parallel Distrib. Syst. 20(3): 346-360 (2009) |
2008 |
19 | EE | Samee Ullah Khan,
Anthony A. Maciejewski,
Howard Jay Siegel,
Ishfaq Ahmad:
A game theoretical data replication technique for mobile ad hoc networks.
IPDPS 2008: 1-12 |
18 | EE | Ishfaq Ahmad,
Sanjay Ranka,
Samee Ullah Khan:
Using game theory for scheduling tasks on multi-core processors for simultaneous optimization of performance and energy.
IPDPS 2008: 1-6 |
17 | EE | Samee Ullah Khan,
Ishfaq Ahmad:
Comparison and analysis of ten static heuristics-based Internet data replication techniques.
J. Parallel Distrib. Comput. 68(2): 113-136 (2008) |
2007 |
16 | EE | Samee Ullah Khan,
Ishfaq Ahmad:
A cooperative game theoretical replica placement technique.
ICPADS 2007: 1-8 |
15 | EE | Samee Ullah Khan,
Ishfaq Ahmad:
A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems.
IPDPS 2007: 1-10 |
14 | EE | Bithika Khargharia,
Salim Hariri,
Ferenc Szidarovszky,
Manal Houri,
Hesham El-Rewini,
Samee Ullah Khan,
Ishfaq Ahmad,
Mazin S. Yousif:
Autonomic Power & Performance Management for Large-Scale Data Centers.
IPDPS 2007: 1-8 |
13 | EE | Samee Ullah Khan,
Munib Ahmed:
A Bottleneck Eliminating Approximate Algorithm for PON Layout.
ITNG 2007: 1089-1094 |
12 | EE | Samee Ullah Khan:
Approximate Optimal Sensor Placements in Grid Sensor Fields.
VTC Spring 2007: 248-251 |
2006 |
11 | EE | Samee Ullah Khan,
Ishfaq Ahmad:
A Pure Nash Equilibrium Guaranteeing Game Theoretical Replica Allocation Method for Reducing Web Access Time.
ICPADS (1) 2006: 169-176 |
10 | EE | Samee Ullah Khan,
Ishfaq Ahmad:
Non-cooperative, semi-cooperative, and cooperative games-based grid resource allocation.
IPDPS 2006 |
9 | | Samee Ullah Khan:
Data Replication in Large Distributed Computing Systems Using Supergames.
PDPTA 2006: 38-44 |
2005 |
8 | EE | Samee Ullah Khan,
Ishfaq Ahmad:
A Powerful Direct Mechanism for Optimal WWW Content Replication.
IPDPS 2005 |
7 | EE | Samee Ullah Khan,
Ishfaq Ahmad:
RAMM: A Game Theoretical Replica Allocation and Management Mechanism.
ISPAN 2005: 160-165 |
6 | | Samee Ullah Khan,
Ishfaq Ahmad:
A Game Theoretical Extended Vickery Auction Mechanism for Replicating Data in Large-scale Distributed Computing Systems.
PDPTA 2005: 904-910 |
5 | | Samee Ullah Khan,
Ishfaq Ahmad:
Combinatorial Pawn Power.
Bulletin of the EATCS 85: 151-164 (2005) |
2004 |
4 | | Samee Ullah Khan,
Ishfaq Ahmad:
Heuristics-Based Replication Schemas for Fast Information Retrieval over the Internet.
ISCA PDCS 2004: 278-283 |
3 | | Samee Ullah Khan:
Integers, Game Trees and some Unknowns.
Bulletin of the EATCS 82: 255-262 (2004) |
2 | | Samee Ullah Khan,
Ishfaq Ahmad:
Some Preliminary Results on Three Combinatorial Board Games.
Bulletin of the EATCS 84: 159-166 (2004) |
2003 |
1 | | Samee Ullah Khan:
Plays, Values, Analysis and The Complexity of Chinese Chess.
Bulletin of the EATCS 81: 253-263 (2003) |