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Samee Ullah Khan

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2009
20EESamee Ullah Khan, Ishfaq Ahmad: A Cooperative Game Theoretical Technique for Joint Optimization of Energy Consumption and Response Time in Computational Grids. IEEE Trans. Parallel Distrib. Syst. 20(3): 346-360 (2009)
2008
19EESamee Ullah Khan, Anthony A. Maciejewski, Howard Jay Siegel, Ishfaq Ahmad: A game theoretical data replication technique for mobile ad hoc networks. IPDPS 2008: 1-12
18EEIshfaq Ahmad, Sanjay Ranka, Samee Ullah Khan: Using game theory for scheduling tasks on multi-core processors for simultaneous optimization of performance and energy. IPDPS 2008: 1-6
17EESamee Ullah Khan, Ishfaq Ahmad: Comparison and analysis of ten static heuristics-based Internet data replication techniques. J. Parallel Distrib. Comput. 68(2): 113-136 (2008)
2007
16EESamee Ullah Khan, Ishfaq Ahmad: A cooperative game theoretical replica placement technique. ICPADS 2007: 1-8
15EESamee Ullah Khan, Ishfaq Ahmad: A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems. IPDPS 2007: 1-10
14EEBithika Khargharia, Salim Hariri, Ferenc Szidarovszky, Manal Houri, Hesham El-Rewini, Samee Ullah Khan, Ishfaq Ahmad, Mazin S. Yousif: Autonomic Power & Performance Management for Large-Scale Data Centers. IPDPS 2007: 1-8
13EESamee Ullah Khan, Munib Ahmed: A Bottleneck Eliminating Approximate Algorithm for PON Layout. ITNG 2007: 1089-1094
12EESamee Ullah Khan: Approximate Optimal Sensor Placements in Grid Sensor Fields. VTC Spring 2007: 248-251
2006
11EESamee Ullah Khan, Ishfaq Ahmad: A Pure Nash Equilibrium Guaranteeing Game Theoretical Replica Allocation Method for Reducing Web Access Time. ICPADS (1) 2006: 169-176
10EESamee Ullah Khan, Ishfaq Ahmad: Non-cooperative, semi-cooperative, and cooperative games-based grid resource allocation. IPDPS 2006
9 Samee Ullah Khan: Data Replication in Large Distributed Computing Systems Using Supergames. PDPTA 2006: 38-44
2005
8EESamee Ullah Khan, Ishfaq Ahmad: A Powerful Direct Mechanism for Optimal WWW Content Replication. IPDPS 2005
7EESamee Ullah Khan, Ishfaq Ahmad: RAMM: A Game Theoretical Replica Allocation and Management Mechanism. ISPAN 2005: 160-165
6 Samee Ullah Khan, Ishfaq Ahmad: A Game Theoretical Extended Vickery Auction Mechanism for Replicating Data in Large-scale Distributed Computing Systems. PDPTA 2005: 904-910
5 Samee Ullah Khan, Ishfaq Ahmad: Combinatorial Pawn Power. Bulletin of the EATCS 85: 151-164 (2005)
2004
4 Samee Ullah Khan, Ishfaq Ahmad: Heuristics-Based Replication Schemas for Fast Information Retrieval over the Internet. ISCA PDCS 2004: 278-283
3 Samee Ullah Khan: Integers, Game Trees and some Unknowns. Bulletin of the EATCS 82: 255-262 (2004)
2 Samee Ullah Khan, Ishfaq Ahmad: Some Preliminary Results on Three Combinatorial Board Games. Bulletin of the EATCS 84: 159-166 (2004)
2003
1 Samee Ullah Khan: Plays, Values, Analysis and The Complexity of Chinese Chess. Bulletin of the EATCS 81: 253-263 (2003)

Coauthor Index

1Ishfaq Ahmad [2] [4] [5] [6] [7] [8] [10] [11] [14] [15] [16] [17] [18] [19] [20]
2Munib Ahmed [13]
3Hesham El-Rewini [14]
4Salim Hariri [14]
5Manal Houri [14]
6Bithika Khargharia [14]
7Anthony A. Maciejewski [19]
8Sanjay Ranka [18]
9Howard Jay Siegel [19]
10Ferenc Szidarovszky [14]
11Mazin S. Yousif [14]

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)