| 2007 |
| 10 | EE | Scott Frees,
G. Drew Kessler,
Edwin Kay:
PRISM interaction for enhancing control in immersive virtual environments.
ACM Trans. Comput.-Hum. Interact. 14(1): (2007) |
| 2005 |
| 9 | EE | John M. Linebarger,
Christopher D. Janneck,
G. Drew Kessler:
Leaving the World Behind: Supporting Group Collaboration Patterns in a Shared Virtual Environment for Product Design.
Presence 14(6): 697-719 (2005) |
| 2004 |
| 8 | | John M. Linebarger,
G. Drew Kessler:
Concurrency Control Mechanisms for Closely Coupled Collaboration in Multithreaded Peer-to-Peer Virtual Environments.
Presence 13(3): 296-314 (2004) |
| 2003 |
| 7 | EE | John M. Linebarger,
Christopher D. Janneck,
G. Drew Kessler:
Shared Simple Virtual Environment: An Object-Oriented Framework for Highly Interactive Group Collaboration.
DS-RT 2003: 170-180 |
| 2002 |
| 6 | EE | John M. Linebarger,
G. Drew Kessler:
GroupMorph: : a group collaboration mode approach to shared 3D virtual environments for product design.
CVE 2002: 145-146 |
| 5 | EE | Hua Jiang,
G. Drew Kessler,
Jean Nonnemaker:
DEMIS: a dynamic event model for interactive systems.
VRST 2002: 97-104 |
| 2001 |
| 4 | EE | Glenn D. Blank,
William M. Pottenger,
G. Drew Kessler,
Martin Herr,
Harriet Jaffe,
Soma Roy:
CIMEL: constructive, collaborative inquiry-based multimedia E-learning.
ITiCSE 2001: 179 |
| 2000 |
| 3 | | G. Drew Kessler,
Doug A. Bowman,
Larry F. Hodges:
The Simple Virtual Environment Library: An Extensible Framework for Building VE Applications.
Presence 9(2): 187-208 (2000) |
| 1999 |
| 2 | EE | G. Drew Kessler:
A Framework for Interactors in Immersive Virtual Environments.
VR 1999: 190-197 |
| 1995 |
| 1 | EE | G. Drew Kessler,
Larry F. Hodges,
Neff Walker:
Evaluation of the CyberGlove as a Whole-Hand Input Device.
ACM Trans. Comput.-Hum. Interact. 2(4): 263-283 (1995) |