2008 |
12 | EE | Anker Helms Jørgensen,
Brad A. Myers:
User interface history.
CHI Extended Abstracts 2008: 2415-2418 |
11 | EE | Anker Helms Jørgensen:
Taking stock of user interface history.
NordiCHI 2008: 479-482 |
2004 |
10 | EE | Anker Helms Jørgensen:
Marrying HCI/Usability and computer games: a preliminary look.
NordiCHI 2004: 393-396 |
2003 |
9 | EE | Laust Juul Christensen,
Thomas Tae-Yang Jørgensen,
Anker Helms Jørgensen:
Developing a hybrid of MMORPG and LARP using usability methods: the case of Takkar.
DIGRA Conf. 2003 |
8 | EE | Mads Bødker,
Martin S. Christensen,
Anker Helms Jørgensen:
Understanding affective design in a late-modernity perspective.
DPPI 2003: 136-137 |
2002 |
7 | EE | Anker Helms Jørgensen,
Anne Helene Garde,
Bjarne Laursen,
Bente Rona Jensen:
Using mouse and keyboard under time pressure: preference, strategies and learning.
Behaviour & IT 21(5): 317-319 (2002) |
1999 |
6 | | Anker Helms Jørgensen,
Anne Helene Garde,
Bjarne Laursen,
Bente Rona Jensen:
Mental Workload in IT Work: Combining Cognitive and Physiological Perspectives.
HCI (1) 1999: 97-101 |
1997 |
5 | | Anker Helms Jørgensen,
Jon May:
Evaluation of a Theory-Based Display Guide.
HCI (2) 1997: 403-406 |
1995 |
4 | | Anker Helms Jørgensen,
Annette Aboulafia:
Perceptions of design rationale.
INTERACT 1995: 61-66 |
1994 |
3 | EE | Simon Buckingham Shum,
Anker Helms Jørgensen,
Annette Aboulafia,
Nick Hammond:
Communicating HCI modelling to practitioners.
CHI Conference Companion 1994: 271-272 |
1990 |
2 | | Anker Helms Jørgensen,
Allan Sauer:
The personal touch: A study of users' customization practice.
INTERACT 1990: 561-565 |
1980 |
1 | | Anker Helms Jørgensen:
A Methodology for Measuring the Readability and Modifiability of Computer Programs.
BIT 20(4): 394-405 (1980) |