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2007 | ||
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6 | EE | Gurkan Koldas, Veysi Isler, Rynson W. H. Lau: Six Degrees of Freedom Incremental Occlusion Horizon Culling Method for Urban Environments. ISVC (1) 2007: 792-803 |
5 | EE | Erkan Ülker, Veysi Isler: An Artificial Immune System Approach for B-Spline Surface Approximation Problem. International Conference on Computational Science (2) 2007: 49-56 |
4 | EE | Alphan Es, Veysi Isler: Accelerated regular grid traversals using extended anisotropic chessboard distance fields on a parallel stream processor. J. Parallel Distrib. Comput. 67(11): 1201-1217 (2007) |
3 | EE | Hacer Yalim Keles, Alphan Es, Veysi Isler: Acceleration of direct volume rendering with programmable graphics hardware. The Visual Computer 23(1): 15-24 (2007) |
1994 | ||
2 | EE | Cevdet Aykanat, Veysi Isler, Bülent Özgüç: Efficient parallel spatial subdivision algorithm for object-based parallel ray tracing. Computer-Aided Design 26(12): 883-890 (1994) |
1991 | ||
1 | EE | Veysi Isler, Bülent Özgüç: Fast ray tracing 3D models. Computers & Graphics 15(2): 205-216 (1991) |
1 | Cevdet Aykanat | [2] |
2 | Alphan Es | [3] [4] |
3 | Hacer Yalim Keles | [3] |
4 | Gurkan Koldas | [6] |
5 | Rynson W. H. Lau | [6] |
6 | Bülent Özgüç | [1] [2] |
7 | Erkan Ülker | [5] |