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| 2005 | ||
|---|---|---|
| 2 | EE | Robin Hunicke: The case for dynamic difficulty adjustment in games. Advances in Computer Entertainment Technology 2005: 429-433 |
| 2002 | ||
| 1 | Aaron Khoo, Robin Hunicke, Greg Dunham, Nick Trienens, Muon Van: FlexBot, Groo, Patton and Hamlet: Research Using Computer Games as a Platform. AAAI/IAAI 2002: 1002-1003 | |
| 1 | Greg Dunham | [1] |
| 2 | Aaron Khoo | [1] |
| 3 | Nick Trienens | [1] |
| 4 | Muon Van | [1] |