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2006 | ||
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1 | EE | Craig Gibbons, Theodor G. Wyeld, Brett Leavy, James Hills: Creating an Authentic Aural Experience in the Digital Songlines Game Engine: Part of a Contextualised Cultural Heritage Knowledge Toolkit. VSMM 2006: 530-535 |
1 | Craig Gibbons | [1] |
2 | Brett Leavy | [1] |
3 | Theodor G. Wyeld | [1] |