1998 |
9 | EE | Adam D. Worrall,
David Hedley,
Derek J. Paddon:
Interactive Animation of Soft Shadows.
CA 1998: 88- |
1997 |
8 | | David Hedley,
Adam D. Worrall,
Derek J. Paddon:
Selective Culling of Discontinuity Lines.
Rendering Techniques 1997: 69-80 |
1987 |
7 | | Michael A. Hennell,
David Hedley,
I. J. Riddell:
Automated Testing Techniques for Real-Time Embedded Software.
ESEC 1987: 244-253 |
1985 |
6 | | David Hedley,
Michael A. Hennell:
The Causes and Effects of Infeasible Paths in Computer Programs.
ICSE 1985: 259-267 |
1984 |
5 | | Michael A. Hennell,
David Hedley,
I. J. Riddell:
Assessing a Class of Software Tools.
ICSE 1984: 266-277 |
1980 |
4 | | Martin R. Woodward,
David Hedley,
Michael A. Hennell:
Experience with Path Analysis and Testing of Programs.
IEEE Trans. Software Eng. 6(3): 278-286 (1980) |
1979 |
3 | | Michael A. Hennell,
David Hedley:
An Experimental Testbed for Numerical Software, Part 2: ALGOL 68.
Comput. J. 22(1): 53-56 (1979) |
2 | | Martin R. Woodward,
Michael A. Hennell,
David Hedley:
A Measure of Control Flow Complexity in Program Text.
IEEE Trans. Software Eng. 5(1): 45-50 (1979) |
1976 |
1 | | Michael A. Hennell,
Martin R. Woodward,
David Hedley:
On Program Analysis.
Inf. Process. Lett. 5(5): 136-140 (1976) |