2003 | ||
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2 | EE | Nathan A. Carr, Jesse D. Hall, John C. Hart: GPU algorithms for radiosity and subsurface scattering. Graphics Hardware 2003: 51-59 |
1 | EE | Peter-Pike J. Sloan, Jesse D. Hall, John C. Hart, John Snyder: Clustered principal components for precomputed radiance transfer. ACM Trans. Graph. 22(3): 382-391 (2003) |
1 | Nathan A. Carr | [2] |
2 | John C. Hart | [1] [2] |
3 | Peter-Pike J. Sloan | [1] |
4 | John Snyder | [1] |