2006 |
6 | | Donald Tanguay,
H. Harlyn Baker,
Dan Gelb:
Achieving high-resolution video using scalable capture, processing and display.
VISAPP (1) 2006: 162-174 |
2005 |
5 | EE | Alberto Bartesaghi,
Guillermo Sapiro,
Thomas Malzbender,
Dan Gelb:
Three-dimensional shape rendering from multiple images.
Graphical Models 67(4): 332-346 (2005) |
4 | EE | H. Harlyn Baker,
Nina T. Bhatti,
Donald Tanguay,
Irwin Sobel,
Dan Gelb,
Michael E. Goss,
W. Bruce Culbertson,
Thomas Malzbender:
Understanding performance in coliseum, an immersive videoconferencing system.
TOMCCAP 1(2): 190-210 (2005) |
2004 |
3 | EE | Alberto Bartesaghi,
Guillermo Sapiro,
Thomas Malzbender,
Dan Gelb:
Non-photorealistic rendering from multiple images.
ICIP 2004: 2403-2406 |
2003 |
2 | EE | H. Harlyn Baker,
Nina T. Bhatti,
Donald Tanguay,
Irwin Sobel,
Dan Gelb,
Michael E. Goss,
John MacCormick,
Kei Yuasa,
W. Bruce Culbertson,
Thomas Malzbender:
Computation and performance issues In coliseum: an immersive videoconferencing system.
ACM Multimedia 2003: 470-479 |
2001 |
1 | EE | Thomas Malzbender,
Dan Gelb,
Hans J. Wolters:
Polynomial texture maps.
SIGGRAPH 2001: 519-528 |