2007 |
15 | EE | Conal Elliott:
Tangible functional programming.
ICFP 2007: 59-70 |
2003 |
14 | EE | Conal Elliott,
Sigbjorn Finne,
Oege de Moor:
Compiling embedded languages.
J. Funct. Program. 13(3): 455-481 (2003) |
2000 |
13 | EE | Conal Elliott:
Declarative event-oriented programming.
PPDP 2000: 56-67 |
12 | EE | Conal Elliott,
Sigbjorn Finne,
Oege de Moor:
Compiling Embedded Languages.
SAIG 2000: 9-27 |
1999 |
11 | | Simon L. Peyton Jones,
Simon Marlow,
Conal Elliott:
Stretching the Storage Manager: Weak Pointers and Stable Names in Haskell.
IFL 1999: 37-58 |
10 | EE | Conal Elliott:
From Functional Animation to Sprite-Based Display.
PADL 1999: 61-75 |
9 | EE | John Peterson,
Paul Hudak,
Conal Elliott:
Lambda in Motion: Controlling Robots with Haskell.
PADL 1999: 91-105 |
8 | EE | Conal Elliott:
An Embedded Modeling Language Approach to Interactive 3D and Multimedia Animation.
IEEE Trans. Software Eng. 25(3): 291-308 (1999) |
1998 |
7 | EE | Conal Elliott:
Functional Implementations of Continuos Modeled Animation.
PLILP/ALP 1998: 284-299 |
1997 |
6 | EE | Conal Elliott:
Modeling Interactive 3D and Multimedia Animation with an Embedded Language.
DSL 1997: 285-296 |
5 | | Conal Elliott,
Paul Hudak:
Functional Reactive Animation.
ICFP 1997: 263-273 |
1994 |
4 | EE | Conal Elliott,
Greg Schechter,
Ricky Yeung,
Salim S. Abi-Ezzi:
TBAG: a high level framework for interactive, animated 3D graphics applications.
SIGGRAPH 1994: 421-434 |
3 | | Greg Schechter,
Conal Elliott,
Ricky Yeung,
Salim S. Abi-Ezzi:
Functional 3D Graphics in C++ - with an Object-Oriented, Multiple Dispatching Implementation.
Workshop on Object-Oriented Graphics 1994: 171-193 |
1989 |
2 | | Conal Elliott:
Higher-order Unification with Dependent Function Types.
RTA 1989: 121-136 |
1988 |
1 | | Frank Pfenning,
Conal Elliott:
Higher-Order Abstract Syntax.
PLDI 1988: 199-208 |