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| 2009 | ||
|---|---|---|
| 4 | EE | Charlotte Wiberg, Kalle Jegers, Heather Desurvire: How Applicable is Your Evaluation Methods - Really? Analysis and Re-design of Evaluation Methods for Fun and Entertainment. ACHI 2009: 324-328 |
| 2008 | ||
| 3 | EE | Heather Desurvire, Charlotte Wiberg: Master of the game: assessing approachability in future game design. CHI Extended Abstracts 2008: 3177-3182 |
| 2004 | ||
| 2 | EE | Heather Desurvire, Martin Caplan, Jozsef A. Toth: Using heuristics to evaluate the playability of games. CHI Extended Abstracts 2004: 1509-1512 |
| 1993 | ||
| 1 | EE | Jakob Nielsen, Heather Desurvire: Comparative design review: an exercise in parallel design. INTERCHI 1993: 414-417 |
| 1 | Martin Caplan | [2] |
| 2 | Kalle Jegers | [4] |
| 3 | Jakob Nielsen | [1] |
| 4 | Jozsef A. Toth | [2] |
| 5 | Charlotte Wiberg | [3] [4] |