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| 2008 | ||
|---|---|---|
| 10 | EE | Ron Coleman: A Self-Healing Plug-in Parser for NMEA Streams. ITNG 2008: 1023-1027 |
| 2007 | ||
| 9 | Ron Coleman: Operationally Aesthetic Pathfinding. IC-AI 2007: 159-163 | |
| 8 | EE | Ron Coleman: Adaptive Pattern Movement for Mobile Games. ITNG 2007: 1083-1088 |
| 2006 | ||
| 7 | EE | Ron Coleman: Boosting Blackjack Returns with Machine Learned Betting Criteria. ITNG 2006: 669-673 |
| 2005 | ||
| 6 | EE | Ron Coleman: Single-Parameter Blackjack Betting Systems Inspired by Scatter Search. ITCC (1) 2005: 512-517 |
| 5 | EE | Ron Coleman, Mary Krembs, Alan Labouseur, Jim Weir: Game design & programming concentration within the computer science curriculum. SIGCSE 2005: 545-550 |
| 2004 | ||
| 4 | EE | Ron Coleman, Matthew A. Johnson: Genetic Algorithm-Induced Optimal Blackjack Strategies in Noisy Settings. Canadian Conference on AI 2004: 467-474 |
| 3 | Ron Coleman, Matthew A. Johnson: Genetically Inspired Blackjack Strategies Disturbed by Additive Spectral Noise. IC-AI 2004: 541-547 | |
| 2003 | ||
| 2 | EE | Ron Coleman: Risk Neutral Calibration of Classifiers. Canadian Conference on AI 2003: 472-478 |
| 1 | Ron Coleman, Matthew A. Johnson, Lakshmi Prasad Potluri: Risk Neutral Decision Trees. MLMTA 2003: 249-255 | |
| 1 | Matthew A. Johnson | [1] [3] [4] |
| 2 | Mary Krembs | [5] |
| 3 | Alan Labouseur | [5] |
| 4 | Lakshmi Prasad Potluri | [1] |
| 5 | Jim Weir | [5] |