2006 |
6 | EE | Sam Bucolo,
Jonathan Mott,
Roy Kimble:
The design of a tangible interaction device to alleviate anxiety and pain in paediatric burns patients.
CHI Extended Abstracts 2006: 129-134 |
5 | EE | Duan Varan,
Andrew Turk,
Sam Bucolo,
Debra Polson,
Margot Brereton,
Jared Donovan,
Kim Montgomery,
Gael McIndoe:
Interactive lounge: an interdisciplinary approach to the design of a gestural interaction device.
Personal and Ubiquitous Computing 10(2-3): 166-169 (2006) |
2005 |
4 | EE | Sam Bucolo,
Mark Billinghurst,
David Sickinger:
User experiences with mobile phone camera game interfaces.
MUM 2005: 87-94 |
3 | EE | Sam Bucolo,
Mark Billinghurst,
David Sickinger:
Mobile maze: a comparison of camera based mobile game human interfaces.
Mobile HCI 2005: 329-330 |
2003 |
2 | EE | Sam Bucolo,
Simon Ginn,
Dale Gilbert,
John Hayes:
Transit oriented sustainable urban developments: enhancing community consultation through web based virtual environments.
GRAPHITE 2003: 271-272 |
2001 |
1 | EE | Sam Bucolo,
Phil Impe,
John Hayes:
Client Expectations of Virtual Environments for Urban Design Development.
IV 2001: 690- |