Jay Bradley

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3EEJay Bradley, Gillian Hayes: Adapting Reinforcement Learning for Computer Games: Using Group Utility Functions. CIG 2005
2EEJay Bradley, Gillian Hayes: Group utility functions: learning equilibria between groups of agents in computer games by modifying the reinforcement signal. Congress on Evolutionary Computation 2005: 1914-1921
1EEJay Bradley, Gillian Hayes: Introducing an agent of a certain persuasion. AAMAS 2003: 944-945

Coauthor Index

1Gillian Hayes [1] [2] [3]

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)