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| 2005 | ||
|---|---|---|
| 1 | EE | Hirotaka Asai, Takamasa Koshizen, Masataka Watanabe, Hiroshi Tsujino, Kazuyuki Aihara: Cognitive User Modeling Computed by a Proposed Dialogue Strategy Based on an Inductive Game Theory. Machine Learning and Robot Perception 2005: 325-351 |
| 1 | Kazuyuki Aihara | [1] |
| 2 | Takamasa Koshizen | [1] |
| 3 | Hiroshi Tsujino | [1] |
| 4 | Masataka Watanabe | [1] |