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| 2008 | ||
|---|---|---|
| 3 | EE | Eike Falk Anderson: Scripted smarts in an intelligent virtual environment: behaviour definition using a simple entity annotation language. Future Play 2008: 185-188 | 
| 2 | EE | Eike Falk Anderson, Steffen Engel, Peter Comninos, Leigh McLoughlin: The case for research in game engine architecture. Future Play 2008: 228-231 | 
| 2002 | ||
| 1 | EE | Eike Falk Anderson: Off-Line Evolution of Behaviour for Autonomous Agents in Real-Time Computer Games. PPSN 2002: 689-699 | 
| 1 | Peter Comninos | [2] | 
| 2 | Steffen Engel | [2] | 
| 3 | Leigh McLoughlin | [2] |