2006 | ||
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2 | EE | Malcolm Pumpa, Theodor G. Wyeld, Barbara Adkins: Performing Traditional Knowledge using a Game Engine: Communicating and Sharing Australian Aboriginal Knowledge Practices. ICALT 2006: 810-814 |
2005 | ||
1 | EE | Debra Polson, Barbara Adkins, Marcos Caceres: Lessor-known Worlds: Bridging the Telematic Flows with Located Human Experience Through Game Design. DIGRA Conf. 2005 |
1 | Marcos Caceres | [1] |
2 | Debra Polson | [1] |
3 | Malcolm Pumpa | [2] |
4 | Theodor G. Wyeld | [2] |