2007 |
9 | EE | Yu Zhang,
Meng Luo,
Shuhong Xu:
An Efficient Markerless Method for Resynthesizing Facial Animation on an Anatomy-Based Model.
ICME 2007: 971-974 |
2005 |
8 | EE | Weishi Li,
Ong Eng Teo,
Shuhong Xu,
Terence Hung:
A Point Inclusion Test Algorithm for Simple Polygons.
ICCSA (1) 2005: 769-775 |
7 | EE | Weishi Li,
Li Ping Goh,
Terence Hung,
Shuhong Xu:
Adaptive Mesh Smoothing for Feature Preservation.
ICCSA (4) 2005: 906-915 |
6 | EE | Gang Zhao,
Shuhong Xu,
Weishi Li,
Ong Eng Teo:
Fast variational design of multiresolution curves and surfaces with B-spline wavelets.
Computer-Aided Design 37(1): 73-82 (2005) |
5 | EE | Weishi Li,
Shuhong Xu,
Gang Zhao,
Li Ping Goh:
Adaptive knot placement in B-spline curve approximation.
Computer-Aided Design 37(8): 791-797 (2005) |
2004 |
4 | EE | Weishi Li,
Shuhong Xu,
Jianmin Zheng,
Gang Zhao:
Target curvature driven fairing algorithm for planar cubic B-spline curves.
Computer Aided Geometric Design 2004: 499-513 |
3 | EE | Gang Zhao,
Shuhong Xu,
Weishi Li,
Xin Xiong Zhu:
Wavelet-based multiresolution representation and editing of closed b-spline curves.
International Journal of Computational Engineering Science 5(2): 403-415 (2004) |
2 | EE | Weishi Li,
Shuhong Xu,
Ong Eng Teo,
Gang Zhao:
Orientation and point inclusion tests for simple polygons.
International Journal of Computational Engineering Science 5(3): 665-671 (2004) |
2003 |
1 | EE | Gang Zhao,
Shuhong Xu,
Weishi Li:
Detail-Preserving Variational Design of B-Spline Curves and Surfaces.
CW 2003: 206-213 |