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Lawson Wade

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2002
2EELawson Wade, Richard E. Parent: Automated generation of control skeletons for use in animation. The Visual Computer 18(2): 97-110 (2002)
2000
1EELawson Wade, Richard E. Parent: Fast, Fully-Automated Generation of Control Skeletons for Use in Animation. CA 2000: 164-169

Coauthor Index

1Richard E. Parent [1] [2]

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)