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2002 | ||
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2 | EE | Lawson Wade, Richard E. Parent: Automated generation of control skeletons for use in animation. The Visual Computer 18(2): 97-110 (2002) |
2000 | ||
1 | EE | Lawson Wade, Richard E. Parent: Fast, Fully-Automated Generation of Control Skeletons for Use in Animation. CA 2000: 164-169 |
1 | Richard E. Parent | [1] [2] |