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| 2008 | ||
|---|---|---|
| 2 | EE | Chris Swain: The augmented conversation engine: a system for achieving believable conversation in games and interactive stories. Advances in Computer Entertainment Technology 2008: 213-218 |
| 2007 | ||
| 1 | EE | Henry Kelly, Kay Howell, Eitan Glinert, Loring Holding, Chris Swain, Adam Burrowbridge, Michelle Roper: How to build serious games. Commun. ACM 50(7): 44-49 (2007) |
| 1 | Adam Burrowbridge | [1] |
| 2 | Eitan Glinert | [1] |
| 3 | Loring Holding | [1] |
| 4 | Kay Howell | [1] |
| 5 | Henry Kelly | [1] |
| 6 | Michelle Roper | [1] |