2008 |
4 | EE | John R. Surdu,
Kevin Kittka:
The Deep Green concept.
SpringSim 2008: 623-631 |
3 | EE | Art Pope,
Peter Selfridge,
John R. Surdu:
Realistic agent populations for large-scale virtual training environments.
SpringSim 2008: 745-751 |
2002 |
2 | EE | Fernando Maymi,
John R. Surdu,
Andrew Hall,
Ryan Beltramini:
Weapon and communication systems: modeling the wireless network architecture of land warrior.
Winter Simulation Conference 2002: 960-966 |
2000 |
1 | EE | John R. Surdu,
John M. D. Hill,
Udo W. Pooch:
Anticipatory Planning Support System.
Winter Simulation Conference 2000: 950-957 |