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Yung Ho Suh

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2006
5EESang-Chul Lee, Jae-Young Moon, Yung Ho Suh: A Comparison of Target Customers in Asian Online Game Markets: Marketing Applications of a Two-Level SOM. ICANN (2) 2006: 904-912
4EESang-Chul Lee, Ja-Chul Gu, Yung Ho Suh: A Comparative Analysis of Clustering Methodology and Application for Market Segmentation: K-Means, SOM and a Two-Level SOM. ISMIS 2006: 435-444
3EESang-Chul Lee, Jae-Young Moon, Jae Kyeong Kim, Yung Ho Suh: Application of a Two-Level Self Organizing Map for Korean Online Game Market Segmentation. SSPR/SPR 2006: 808-816
2005
2EEJae-Young Moon, Sang-Chul Lee, Nam-Hee Kim, Yung Ho Suh: What is difference between Korean and Japanese Online Game Users: Analysis with a Multi-group Structural Model. SKG 2005: 112
2004
1EESang-Chul Lee, Yung Ho Suh, Jae Kyeong Kim, Kyoung Jun Lee: A cross-national market segmentation of online game industry using SOM. Expert Syst. Appl. 27(4): 559-570 (2004)

Coauthor Index

1Ja-Chul Gu [4]
2Jae Kyeong Kim [1] [3]
3Nam-Hee Kim [2]
4Kyoung Jun Lee [1]
5Sang-Chul Lee [1] [2] [3] [4] [5]
6Jae-Young Moon [2] [3] [5]

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)