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Matthew Molineaux

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2008
5 Matthew Molineaux, David W. Aha, Philip Moore: Learning Continuous Action Models in a Real-Time Strategy Environment. FLAIRS Conference 2008: 257-262
2006
4 David W. Aha, Matthew Molineaux, Philip Moore: A Testbed for Evaluating AI Research Systems in Commercial Games. AIIDE 2006: 137-138
2005
3 Matthew Molineaux, David W. Aha: TIELT: A Testbed for Gaming Environments. AAAI 2005: 1690-1691
2EEDavid W. Aha, Matthew Molineaux, Marc J. V. Ponsen: Learning to Win: Case-Based Plan Selection in a Real-Time Strategy Game. ICCBR 2005: 5-20
1 Keith Needels, Matthew Molineaux, David W. Aha: Evaluating Case-Based Systems in Virtual Games. ICCBR Workshops 2005: 206-216

Coauthor Index

1David W. Aha [1] [2] [3] [4] [5]
2Philip Moore [4] [5]
3Keith Needels [1]
4Marc J. V. Ponsen [2]

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)