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| 2005 | ||
|---|---|---|
| 2 | Rupen Melkisetoglu, Muhittin Gökmen: Quadtree Based Paging Algorithm for Large Scaled Terrains. CISST 2005: 207-212 | |
| 1 | EE | Isil Celasun, Rupen Melkisetoglu, A. Murat Tekalp: Optimal Design of 2D/3D Hierarchical Content-Based Meshes for Multimedia. DGCI 2005: 45-55 |
| 1 | Isil Celasun | [1] |
| 2 | Muhittin Gökmen | [2] |
| 3 | A. Murat Tekalp | [1] |