2007 | ||
---|---|---|
4 | EE | De Liu, Xun Li, Radhika Santhanam: What Makes Game Players Want to Play More? A Mathematical and Behavioral Understanding of Online Game Design. HCI (4) 2007: 284-293 |
2006 | ||
3 | EE | De Liu, Jianqing Chen: Designing online auctions with past performance information. Decision Support Systems 42(3): 1307-1320 (2006) |
2005 | ||
2 | Andrew B. Whinston, Matti Hämäläinen, Richard Garriott, De Liu, Xianjun Geng: Interactive Digital Entertainment: A New Direction for Information Systems Research. ICIS 2005 | |
2001 | ||
1 | Guoqing Chen, De Liu, Jiexen Li: Influence and Conditional Influence - New Interestingness Measures in Association Rule Mining. FUZZ-IEEE 2001: 1440-1443 |
1 | Guoqing Chen | [1] |
2 | Jianqing Chen | [3] |
3 | Richard Garriott | [2] |
4 | Xianjun Geng | [2] |
5 | Matti Hämäläinen | [2] |
6 | Jiexen Li | [1] |
7 | Xun Li | [4] |
8 | Radhika Santhanam | [4] |
9 | Andrew B. Whinston | [2] |